/Книги 2/books&docs/Программирование/GameDevelop/
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0 папок, 75 файлов - всего: 1391465722
Имя Размер Дата расшаривания Контрольная сумма Рейтинг Длительность
3D Game Engine Design - A Practical Approach to Real-Time Computer Graphics, D. H. Eberly.pdf729456402016-11-30 14:16:39 +00:00XFKXYLBSOMIZCM6RMOWAAR3MMNMRSUOPGW2NL6Y
3D Game Programming All In One (Premier Press, 2004).pdf178380442016-10-21 01:54:45 +00:006YHXMZCWIHOE6N5L5EQNSKMQE6LL6E3GKMFVEDA3.8
A.Kirmse - Game Programming Gems 2.pdf217290842016-11-11 09:44:42 +00:00D6JE2MUTEVFPOINAUXQJB7ONCEFFNNSFCRROPHI5.5
AI For Game Developers (2004).pdf57577532016-11-19 23:05:52 +00:00HPPYS2N3LL7TKUTBLHXZIJF4YQRNNUEOHD2BAOA5.5
Advanced 3D Game Programming Using DirectX 9.0.chm42479572016-12-03 09:42:52 +00:00I5GQYRSPWCAFSDTKKDDVUZXN3MRCDETVJAIBVIQ
An Introduction to Game Theory - Eric Rasmusen.pdf73254572016-11-27 10:53:54 +00:0037DESK6SIZUMLTXT3DCP7HTDUIACNM5OFASQRBY
Bates B. - Game Developer's Market Guide(2003)(First Edition)(736).pdf98213102016-11-28 00:26:49 +00:00HD6TZ4MREYM4XH7SGINVZDIDIKXBQ2BJCWXSNXQ
Bethke_E._Game_Development_and_Production_(2003)(en)(412s).pdf66674282016-11-09 23:50:10 +00:00ZITUE4MPBR3KVIVFYHESBM2RUP56W4MTQ4IYZ2Y3.8
Brownlow M. - Game Programming Golden Rules(2004)(318).pdf522708262016-10-17 13:56:54 +00:00HPYBKKJPSTS4WODZXZG24SVY2UDCGTOHOIQ742I8.3
Buckland_M._Programming_Game_AI_by_Example_(2005)(en)(495s).chm91150702016-10-20 09:39:48 +00:00VLZR7T22CCK3Z7PK3MQIXIN3K64D75JGHCQ2AJA7.6
C++ Advanced 3D Game Programming with DirectX 9.0 2003.pdf147089452016-12-11 14:24:36 +00:00W2EEEUD4PJKWTPMTI2KNTARH4GF5IUTR6LECPGA
Champandard A.J. - AI Game Development. Synthetic Creatures with Learning and Reactive Behaviors(2003)(744).chm33389952016-11-16 00:51:19 +00:00B33JSHLQSC2NPYR3BMKMBYTZPA4647BI7X3SV6Y5.5
Dalmau D.S.-C. - Core Techniques and Algorithms in Game Programming(2003)(888).chm46912322016-10-14 17:01:52 +00:00Y7JVLYWOCFZRGMRBNNBSA6DWRTXDOPR7YJMPJTI7.6
Deloura M., Treglia D. - Game Programming Gems 3. With CD-ROM(2002)(663).pdf112483182016-11-06 02:51:23 +00:00LO2NMJVVUYWUXGYNLCHPAUE56V2DNLOBFDAC4WI3.8
Eberly D.H. 3D game engine design.. a practical approach to real-time computer graphics(T)(586s).djvu59656662016-10-28 21:57:58 +00:006JAYXZMORKAUV7NG7X3X7PZ7MPBTHUHOP3PCQTI3.8
Feil J.H., Scattergood M. - Beginning Game Level Design(2002)(232).pdf57318352016-12-11 03:13:32 +00:00MD4MFW6TIXGS23FPOKQROLMV7USDFWSOKU4OQXQ
Feldman_A._Designing_Arcade_Computer_Game_Graphics_(2000)(en)(514s).pdf55907312016-11-27 22:24:49 +00:003W352BROWL6LCV3E72HGRC6VLW5KR7FONQVTI3Y
Finney K.C. - 3D Game Programming All in One (2004)(en).chm449434172016-10-31 13:09:47 +00:00OCK73QZZUDGOZMVSVDGAULBQDWJJ6U2WJ5EFTLQ6.7
Finney K.C. - Advanced 3D Game Programming All in One(2005)(616).pdf699028692016-12-02 01:49:34 +00:00KBLLNCBU5Z72DHHZH4PAU625ZMFXBGFTOGJCYPQ
Flynt J. P., Salem O., LaMothe A. - Software Engineering for Game Developers(2004)(862).pdf259308062016-12-03 08:41:52 +00:00KNA774HSN4NPBN6NH6MHV3RFZ33TCB2QZHSHKSA
Fox B.Game interface design.2005.pdf67686692016-11-27 07:50:54 +00:00NBFU4J5OC6CNGSIHX76SH2GCCNM654R7N5J5CMQ
Fox_B._Game_Interface_Design_(2005)(en)(212s).pdf53177132016-11-12 00:56:48 +00:00LB45Z4QJDIAWIEOMBL56SOFNORWOZBEC5RPDAOA
GPU Programming Guide.pdf10237972016-10-11 11:53:32 +00:00BPHYEOYR3GL2GWKBIHWYRH3AA3G7OTB25GXO3QQ6.7
Game Architecture plummer.pdf39528372016-12-11 14:24:36 +00:0072TYDZPAHA255YYXBDZAFNF74UTZNDKJCN2IKVQ
Game Programming Gems (Game Programming Gems Series) By Mark DeLoura.pdf548583812016-11-09 17:45:06 +00:00QEWCHJJAEGVYNTJH3SFXDRKOB3DWUVXYQ3DUK6Y6.7
GameLevelDesign1.pdf1463152016-10-10 17:32:17 +00:00MONBBEVVSIGINDBNSPUZYCJKFIERH4NUVFOSHAI7.6
Gutschmidt T.Game programming with Python,Lua,and Ruby.2003.chm24476782016-10-29 19:18:47 +00:00W4COLER4EATUEDZBCKQ3GANG7H4Q4FAYO2UP73A5.5
Harbour J.S., Smith J.R. - Beginner's Guide to DarkBASIC Game Programming(2003)(711).chm225560292016-10-21 03:56:55 +00:00WVBOSUDQUZ6TDPTCLZ5MSJK252Z634MHBCNDWFA8.3
Harrison_T._Introduction_to_3D_Game_Engine_Design_Using_DirectX_9_and_C#_(2003)(en)(422s).chm32988322016-11-14 12:03:21 +00:00RZ3D2IFHFFAUK2GCTKD7FQC26JHQN6FSAIHPTVA3.8
J.Waveren - The Quake III Arena Bot.pdf22895172016-11-29 06:46:38 +00:00T7QS4DB4X7BREOR32ZSHOXLHSJDHXU55RURDXWI
K.Fauerby - Improved Collision detection and Response.pdf4132262016-10-10 17:32:17 +00:00EI5253OA4F7DXEIZFKO2FDGXJWF4TCBZN33THBA7.6
Kenneth C. Finney 3D Game Programming All in One (2004).pdf179066552016-11-07 04:13:27 +00:00MXOM64YYVV4HECQCJEIRMFXSIM46SQ7VPNSP2LA5.5
Kirmse A. - Game Programming Gems 4, Vol. 4(2004)(744).pdf344388202016-11-29 16:55:35 +00:00RR2SFPAI4KTOJERTTLXHLPA57IG6TNQFKSBO6XQ
LaMonthe A. - Tricks of the Windows game programming gurus (2002)(en).pdf120748072016-10-15 02:09:52 +00:00ESUHL3YUE4UKUUQRACVMSP2BVHIBWUPY6D5HJCA6.7
Laurent_S.St._Shaders_for_Game_Programmers_and_Artists_(2004)(en)(483s).pdf109732972016-11-08 16:26:07 +00:00V33WTWTXFNVYD76ZLFAHRWOCIA7FJGOSMFKGJIY3.8
Lee_M.W._Programming_Sudoku_(2006)(en)(232s).pdf62082712016-10-14 04:49:51 +00:00VGI7YLZIIULIXA6W3QIBMT2QAOX5S7HCLXHWECA8.3
Lengyel E. - Mathematics for 3D Game Programming and Computer Graphics(2003)(Second Edition)(551).pdf160831402016-11-29 02:53:38 +00:00VZFUQJYCO3PLOKK5RMKA7GQ5M32XNB3B62ZS6JQ
Miller T. - Beginning 3D Game Programming(2004)(432).chm38422972016-11-30 20:22:36 +00:00D5ZLWDBX2MDCOMXSDXLV5RXPPFCJLHPVBJ34BZI
Millington I. - Game Physics Engine Development(2007)(480).pdf69924832016-11-06 22:07:27 +00:00UJZBNSUNAVK3PT6RWMI2XVVSVHJEKBMZZ65NVQY3.8
Morrison_M._Sams_Teach_Yourself_Game_Programming_in_24_Hours_(2002)(en)(512s).chm31627432016-11-30 12:14:29 +00:00AV2BF6VIZJUQX3Z2PXWZPNMNTDJJXR5WYIR4PLQ
New Riders - 2003 - Game Architecture and Design. A New Edition.pdf106210362016-11-25 15:12:50 +00:00H5ZC2OIMTZNEMCKVK3KFHYEJRSSY4SB3JTPU2TI
O'Reilly - AI for Game Developers (2004).chm29594372016-10-22 12:28:45 +00:00HZLSXOHDFZ2LX2N64ZFHS4JEKZDJ2I33GUUMFZY3.8
O'Reilly - Physics for Game Developers.pdf41176052016-12-01 14:39:37 +00:00MM2V7SKLXK4ACEIQ5AFE5ZFQYGFYZQBOXAN3I2I
Pedersen_R.E._Game_Design_Foundations_(2003)(en)(378s).chm119742912016-10-19 21:27:48 +00:00NJPM6KPPBNZ63MYPA4VX75XWP36QYRQJYK5DILA8.3
Penton R. - Data Structures for Game Programming(2002)(276).pdf205590092016-11-09 06:37:01 +00:00ZR5RRULEY5HPLICBR4PBXAPIR5KVCT2WFDFEOWY3.8
Programming Role-playing Games With DirectX - fly.pdf449665402016-10-14 04:49:51 +00:00FVHPQIX4M2XZQQYTR5HPL3A7UOKYQAKXB7RK5UQ3.8
Programming Role-playing Games With DirectX.pdf449689962016-11-06 01:50:23 +00:00NNFCWJGW47PTRHOJ7TZZA5SHKDZOV2ME2OQTZJQ
Rollings A., Adams E. - Andrew Rollings and Ernest Adams on Game Design(2003)(648).chm88400452016-12-09 20:13:29 +00:00BNEHVMZEUQBID65D4BFUXDMEGQN27FE4J2TDFYY3.8
Rucker_R._Software_Engineering_and_Computer_Games[c]_Learn_Software_Engineering_by_Computer_Game_Design_with_Windows_MFC[...]penGL_(2002)(en)(624s).chm41487232016-10-22 01:17:45 +00:00DTUNNV75QSSVIDSVR72DM5CDFXEUGAG6LGY6JBQ7.6
Salisbury_A.,_LaMothe_A._Game_Development_Business_and_Legal_Guide_(2003)(en)(384s).chm51218532016-11-03 20:05:46 +00:00N27P4H4TYQSJLOIDO6W63WHQ5VFN6OW3SKHMDJY5.5
Schultz_Ch.P.,_Bryant_R.,_Langdell_T._Game_Testing_All_in_One_(2005)(en)(520s).chm112054022016-10-14 11:56:52 +00:00S46LBLI225MM3SLFEM6IWKQFKPRUJRZDTZ47ODI6.7
Seddon C. - OpenGL Game Development(2005)(400).pdf62548022016-10-12 03:04:53 +00:00EZBY45UC6ZKJPBAOBQ2WSP43P7VRXYU3AE5K4NI9.0
Sethi M. - Game Programming for Teens(2004)(1-st)(392).chm21435002016-10-21 21:13:45 +00:00AP6TZHMMYFV4U5IOUG576U6NGCU4H6SZCJMNA2I8.3
Shaders for Game Programming and Artists (2004).pdf101455542016-11-03 17:02:46 +00:00NP4HDFLIK75VVXKGJIOC3NFLIXAT73EZMUM3L3A
Stahler W. - Beginning Math and Physics for Game Programmers(2004)(504).chm28185472016-11-17 12:54:58 +00:00HNS5MLZWGYOC4HPZALWOYNX4BPMVLDJ4FVZA7KI5.5
Walker M.H. - Games That Sell.(2003)(309).pdf127440792016-12-04 16:04:31 +00:004Z66IZ4XN6GFV4HGVQSBA7RV2CE2JNYSPIRLAVA3.8
Wiley, Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf98133422016-11-27 22:24:49 +00:00FRW2KHMGV27KVQV5UE2GSVW7LUJSII6CIBEBP5Y3.8
Wordware Publishing - Introduction To 3D Game Programming With DirectX 9 0.chm35865832016-12-06 19:16:34 +00:00GEBXWDPWM6ME7GY4BRDF26RZGQOPTWKADKVWM7Q
Wordware.Publishing.Programming.Game.AI.by.Example.ISBN15562.chm91156822016-11-29 09:49:38 +00:00QU72QVISXRDO2MSZWKODN26563T2N7SP6DQALJI
de_Sousa_B.M.T._Game_Programming_All_in_One_(2006)(en)(952s).pdf94755252016-12-02 11:59:34 +00:00LGYPVUULDTEDJ5EPLJNQM4JVPQA324GMQEYNZTA3.8
linux games programming.pdf36038462016-10-28 06:42:48 +00:00IGI7IZZPTOZXCLDWWMCVBHPQYYCD2EUTQ53H3HA3.8
А.Ламот - Программирование трехмерных игр для Windows. Советы профессионала по трехмерной графике и растеризации. 2-е издание.pdf1548792182016-11-19 19:02:49 +00:007CM363MJYZQKYJGHFHGS6QZJIANHNAHBEATSA3Y
Алекс Дж. Шампандар - Искусственный интеллект в компьютерных играх- как обучить виртуальные персонажи (2007).djvu166864282016-11-26 08:29:00 +00:00YXEUPSDSPMF6BGKHBI6DAX7SPHNAPE6MYAFDZQQ
Андре Ламот - Программирование игр для Windows. Советы профессионала 2003.pdf872211952016-10-28 05:41:48 +00:00L5FWOJY7XJ5JHGPKFZX5UAF36EIPWLTM4DMEAOQ3.8
Андре Ламот Программирование игр для Windows. Советы профессионала, 2-е издание.pdf877372032016-11-10 07:58:10 +00:007HECYYY7E5LASG2VQLZJW4HBJ6YBLCOSFUJG3WY
Арсак Ж Программирование игр и головоломок_1990.djvu17699332016-10-24 11:13:52 +00:00JRW3N3XDUKPKBES4UXDUHB4HRA6VYRQBJ3M3EPY5.5
Дэвид Конгер - Физика для разработчиков компьютерных игр 2007.djvu63677792016-11-09 04:36:00 +00:00KJZ5KXOGGMAYX3EO2IBL6IRQRQWYTHTBIRSALUA
Как стать создателем компьютерных игр. Краткое руководство.2006.djvu53999402016-11-24 09:44:51 +00:00YLPW6ZC2H3YXNYJRHDPS7I64ZFPPTNOEYOCQOTQ
Крукс К. Увлекательное создание трехмерных компьютерных игр без программирования.pdf747552152016-11-16 06:57:19 +00:00ZIIP2WQWQ6J2XWJZKJT62YKCULRTCDDDV3ERHNA
Ла Мот А., Ратклифф Д., Семинаторе М. - Секреты программирования игр (1995)(ru).pdf121882002016-11-02 12:08:31 +00:00YENMIBPO4YG7EAMYV2IUNLBW54B3QE2B55J43JQ
Ламот А. - Программирование трехмерных игр для Windows - 2004.djvu138884552016-12-02 11:59:34 +00:00VKKAWGQDAWEZT5U4ZDLOMA3OW2CRJZTH4RBANRY
М.Зальцман - Компьютерные игры - как это делается.chm57178472016-11-19 18:01:49 +00:00M536JGTDTD3HVYJBI3U3QYD4OCPK6RVI4A5I5TA
МакКаски М. - Звук в играх. Технологии программирования (2004)(31 Mb)(pdf).pdf319269982016-11-02 06:50:47 +00:00XWK2VLBQG7FMWWGZVRA4KHMWPSWM2TNRRWA3H4Q
Мейсон Мак Каски Звук в играх.pdf360298652016-10-30 06:29:47 +00:00VN3S6JBC5OCODC3OFXEIET6VPKP2MWMFQ2WMKYA
Мот А., Ратклифф Д. - Секреты программирования игр.djvu31861592016-12-04 00:46:23 +00:00MVKUAITRYPFNFBO4RHYSAC2QTB5YDDXSXCPHXFI
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